Playstation® (for ps1 classic game) : Don t have attributes.PSP™: X3,X5,X6,X7 (used also for unsupported/ Corrupted data like Unknown folder on PS3, X1 can be also in this folder and it is a bit different issue, in 2 case at least).|-save.tmp (empty dir only on MINIS after first save?)Ībout NPDRM and PSP Files related to EBOOT.PBP PARAM.SFO attribut (PSP) |-load_tmp: (dir only on MINIS after first boot?) |: (1Ko file when update PBOOT.PBP) see also EDAT files | |-CONFIG.BIN (probably generated by the PSP) | |-SCEVMC1.VMP (memory card save in PSP format for slot 2) | |-SCEVMC0.VMP (memory card save in PSP format for slot 1) | |-PARAM.SFO (Category: MS, used for PSP save data) |- SAVEDATA (dir): about minis/ ps1 classic save and Memory card adapter | |-other possible files related to the game when it s update PBOOT.PBP SFO category is PG, used with main SFO as PP) | |-EBOOT.PBP (more infos on main page)-SFO inside used by PSP |-CONTENT (dir): (this folder is sent when using export) |-PARAM.SFO (SFO used by PS3: CATEGORY_For_HDD_contents) Structure folder/files around EBOOT.PBP ĭev_HDD0/game/NPXX.12345/ |-ICON0.PNG (ICON on PS3 XMB) 3.3.4.2 USRDIR/packages/comic name/template.
1 Structure folder/files around EBOOT.PBP.